New member
- Eddies
- 190
At the edges of Santo Domingo the Iron Divide's skyline stretched high above him—not the glittering skyscrapers of downtown, but the cold, unforgiving metal shells of a post-industrial wasteland. Part of it found its purpose off the backs of the less fortunate; the rest was a ruin, housing those same backs.
To the suits, the Ironworks Redevelopment Zone, or IRZ-02 was still half pulling in eddies. Dusty, part glowing neon ads tried to cling to a fading dream. The rain barely had time to settle before it was filtered, drained, or guzzled—whether by automated plants or a lucky resident's purifier. Nothing was wasted here. In other districts, you'd see trash; here, eerie efficiency ruled. Every scrap was reused, and everything, even discarded packaging, had a reusable price tag.
The gig was simple: infiltrate a factory some union workers had turned into a cooperative. Rumor had it they were developing rare cyberware for the cause that could tip the balance in the workers favor, and the suits couldn't take that risk. The job turned his stomach, but better him than some jacked-up, over-implanted psycho with no morals. Easy in and out, and spare as many lives as possible.
Only it was never easy.
The Veland Machina Factory
Inside, the fixer's intel had been off. Maelstrom had already been here, deja vu full circle, or something worse. Whether they were hired for muscle, or just scavenging for parts, this place was a warzone. Corpses of the workers slumped against the machines they had tried to build a life out of, blood and hopes smeared across rusted metal. A few around him still clung to life, barely breathing in their broken dream, now a damaged shell of a factory.
Ghost exhaled cool air, clicking the mag into his Saratoga SMG. Another night with another risk. But Maelstrom still had something worth taking. And they had it coming.
Voices were in the next room, Ghost searched for a quieter way in than the main door, jumping and pulling himself up through a damaged part of the ceiling. Staying low and wanting to look for a better vantage point, he moved as quietly as he could through the damaged factory above.
AI Storyteller Instructions:
High Involvement Level with the NPCs and the Environment
Only write Maelstrom NPCs or any relevant NPCs.
Narration Style: A mix of Light Stealth and Action. High risk-reward. An impactful tense style.
Key Story Elements:
A few bits of cyberware can be looted if successful. A custom neural scrambler with a Ghost Mod is among the cyberware Maelstrom are stealing.
Optional. Union Workers from the Cooperative might still be alive as prisoners.
Optional. If the fight gets too loud for too long, the cyberpunk 6th Street Gang, or the cyberpunk NCPD police might be alerted.
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